Monday Night Combat is a bit of a play on Monday Night Football. It is a third person FPS/Tower Defense game with some aspects of a MOBA game.
MNC is set in a game show style. You are part of a team of contestants that are fighting for cash prizes. This can be either against another team of "pros" where you attempt to destroy the other teams "moneyball" or in a co-op mode where you fight waves of mobs culminating in a battle with a final"jackbot" boss wave. There are a couple of commentators who now and again have some fantastic funny lines too.
The concept of the game is very good, there has never really been a game like this before. The nice thing about it is depending on what type of game you prefer you can play differently. If you are an FPS fan you can just go around using your weapons and ignoring the other elements and the same applies to the Tower Defense aspect.
However there are some issues, as this is supposed to be played primarily as a multi-player game
the single-player aspect is severely lacking. There is no option to use "bots" so you can't play the team vs team maps or get support in the co-op mode. The same issues apply to multi-player, often times teams will be unbalanced until enough people join to fill all the slots. There is also no match making system so you can find that highly skilled players will be facing new players lessening the enjoyment of both. There are also a couple of maps where if you can reach a certain spot you are untouchable while still being able to kill the opposing team.
Despite these few issues I really enjoyed playing MNC and I liked the concept. The game can be picked up for a fairly cheap price and would be worth the cost. However the developers are currently working on a new title called Super Monday Night Combat which will be a more well developed game and should hopefully iron out any of the issues from the first. In my opinion at this stage it would probably be more worthwhile waiting for SMNC to come out.
Showing posts with label Co-op. Show all posts
Showing posts with label Co-op. Show all posts
Wednesday, February 22, 2012
Wednesday, February 8, 2012
The Safety Word Is Bananner!
I recently bought all the DLC for a fantastic(-ally successful) indie game called Magicka.
The story of the game is narrated by Vlad (Who is definitely NOT a vampire...) and the player character is lead through the world by him. You travel through all kinds are environments and encounter a huge variety of enemies (even a vampire!) in order to stop an ancient wizard from destroying the world.
You use a selection of elements, rather than a mana bar or spellbook, and these can be combined to produce a huge range of effects. You can collect books in the game that provide you with "Magicks" which are specific element combinations that have certain catastrophic effects.
You can have up to four players working co-operatively (Or more accurately TRY to work together) and there are also a few PVP maps where you can work out your frustration on each other. Friendly fire is always active throughout the game so it is quite easy to injure/kill your friends, or even yourself! Sometimes this is the best part of the game...
The game itself has a lot of references to other games, movies and general memes and the humour is fairly funny throughout. If you haven't played this game yet there is a demo available and I would advise playing that if nothing else. I feel that this game is worth the purchase but you will get the most enjoyment out of it if you have a few friends to play with.
The story of the game is narrated by Vlad (Who is definitely NOT a vampire...) and the player character is lead through the world by him. You travel through all kinds are environments and encounter a huge variety of enemies (even a vampire!) in order to stop an ancient wizard from destroying the world.
You use a selection of elements, rather than a mana bar or spellbook, and these can be combined to produce a huge range of effects. You can collect books in the game that provide you with "Magicks" which are specific element combinations that have certain catastrophic effects.
You can have up to four players working co-operatively (Or more accurately TRY to work together) and there are also a few PVP maps where you can work out your frustration on each other. Friendly fire is always active throughout the game so it is quite easy to injure/kill your friends, or even yourself! Sometimes this is the best part of the game...
The game itself has a lot of references to other games, movies and general memes and the humour is fairly funny throughout. If you haven't played this game yet there is a demo available and I would advise playing that if nothing else. I feel that this game is worth the purchase but you will get the most enjoyment out of it if you have a few friends to play with.
Labels:
Action-Adventure,
Arrowhead Studios,
Co-op,
Game,
Magicka,
Paradox Interactive,
Parody
Monday, January 16, 2012
On the edge...
A game that received very little notice when it first came out is Brink. It is an objective based FPS.
The game is set around a militaristic/utopian city known as The Ark and there are two factions fighting within. One group The Security are attempting to maintain control and keep everyone within, while the other faction The Resistance are attempting to escape the city and live in freedom.
There is a loose storyline tying all of the missions and objectives together but it has no real impact upon the game itself. The game never changes much from one of two endings, one for each faction.
There are four class sets that you can play, Medic, Engineer, Operative and Soldier, as well as a general set of skills. Each class can perform specific tasks to complete objectives as well as helping the team in certain ways, such as healing and boosting damage.
The unique aspect to this game is the parkour. Depending on what body type you choose, you can leap over obstacles, climb walls and sprint. You would think it would be fairly clunky and un-usable but it actually flows quite well. With a combination of three key presses you can slide beneath enemies and then leap up onto a wall or rail and take them out from behind, the one problem being you have to be fast enough to press them at the right time...
The AI is quite intelligent, and by "quite intelligent" I mean it will kill you very easily if you don't watch out but most likely won't heal you... When your AI partners aren't spazzing out in the corner getting shot they usually do a fairly good job of assisting you but there are always issues when it comes to AI.
Overall this is yet another entertaining title under Bethesda's flag and with the sales right now well worth the purchase in my books. However if you don't like to play as part of a team or would rather be a one man army I'd say you won't enjoy it much, if at all...
The game is set around a militaristic/utopian city known as The Ark and there are two factions fighting within. One group The Security are attempting to maintain control and keep everyone within, while the other faction The Resistance are attempting to escape the city and live in freedom.
There is a loose storyline tying all of the missions and objectives together but it has no real impact upon the game itself. The game never changes much from one of two endings, one for each faction.
There are four class sets that you can play, Medic, Engineer, Operative and Soldier, as well as a general set of skills. Each class can perform specific tasks to complete objectives as well as helping the team in certain ways, such as healing and boosting damage.
The unique aspect to this game is the parkour. Depending on what body type you choose, you can leap over obstacles, climb walls and sprint. You would think it would be fairly clunky and un-usable but it actually flows quite well. With a combination of three key presses you can slide beneath enemies and then leap up onto a wall or rail and take them out from behind, the one problem being you have to be fast enough to press them at the right time...
The AI is quite intelligent, and by "quite intelligent" I mean it will kill you very easily if you don't watch out but most likely won't heal you... When your AI partners aren't spazzing out in the corner getting shot they usually do a fairly good job of assisting you but there are always issues when it comes to AI.
Overall this is yet another entertaining title under Bethesda's flag and with the sales right now well worth the purchase in my books. However if you don't like to play as part of a team or would rather be a one man army I'd say you won't enjoy it much, if at all...
Tuesday, January 10, 2012
The floor will kill you!
A fantastic coop game that I started playing is Killing Floor. It is a stand-alone game that is based on a mod of Unreal Tournament 04.
The player is set against waves of increasingly difficult and more numerous enemies culminating in a type of Boss wave. The more players in the game the more difficult the waves. Enemies can start spawning from pretty much anywhere and provides for a very tense environment while playing as you constantly have to watch your back.
Each player earns cash for a kill and this cash can be spent between waves at a shop that appears randomly on the map. That is provided you can reach it before the next wave starts.
There is also a sort of class system, you choose a "perk" at the beginning of the game which gives you specific benefits. You can level up these "perks" while using any of the other ones but you can only receive the benefits of one at a time.
The atmosphere is very tense and can be somewhat claustrophobic with the narrow tunnels and entrances and it is definitely best played with a few friends. There is also an active modding/map-making scene and a very active community. I think this is one well worth the purchase and you will get plenty of hours of enjoyment (or terror) out of it.
The player is set against waves of increasingly difficult and more numerous enemies culminating in a type of Boss wave. The more players in the game the more difficult the waves. Enemies can start spawning from pretty much anywhere and provides for a very tense environment while playing as you constantly have to watch your back.
Each player earns cash for a kill and this cash can be spent between waves at a shop that appears randomly on the map. That is provided you can reach it before the next wave starts.
There is also a sort of class system, you choose a "perk" at the beginning of the game which gives you specific benefits. You can level up these "perks" while using any of the other ones but you can only receive the benefits of one at a time.
The atmosphere is very tense and can be somewhat claustrophobic with the narrow tunnels and entrances and it is definitely best played with a few friends. There is also an active modding/map-making scene and a very active community. I think this is one well worth the purchase and you will get plenty of hours of enjoyment (or terror) out of it.
Labels:
Co-op,
FPS,
Game,
Killing Floor,
Survival,
Tripwire Interactive
Monday, November 28, 2011
28 Weeks Later...
A game that I absolutely love is Left4Dead and I completed an achievement that I am massively proud of.
It is a multiplayer co-op game set in the near future soon after a zombie apocalypse has occurred. You play one of four "survivors" that have been brought together due to circumstance and have to work together in order to stay safe and reach freedom. Each of the survivors has a distinct personality (and sometimes they clash) and a back story telling how they arrived in the situation they are in.
You use a range of guns, your standard weapon being a pistol, medkits and pills. The items spawn depending on how well or how badly you are doing and have a number of places in which they can spawn. Rarely in the same place twice.
There are five levels in each campaign, the last one usually being a "survive until rescue arrives" objective, while the first four involve fighting your way through the map. There are certain areas in the game where you have to do a specific task which will alert the "horde" and you will have to fight off or fight your way through several waves.
There are several difficulty levels from Easy to Expert, Easy you can play through solo with barely any effort, while expert is nearly impossible without having 3 (good) human players.
While I was originally a little bit annoyed at how quickly Left4Dead2 was released after the first game when I played it the first time I realised that it was a brand new game and completely worth my money.
Left4Dead2 is a continuation of the first game but following a different group of people. Each of the characters have brand new back stories and personalities.
You start off again with a pistol but you have a choice of melee weapons you can exchange it for. The item list was expanded in the second game as well as the amount of areas where the items could spawn.
There are five new campaigns in the second game and the major difference to the first is that some of the maps are set during the day, creating a brand new atmosphere as you normally wouldn't expect such a horror setting in the daytime.
Again there are difficulty levels from Easy to Expert, But this time a new difficulty is included called Realism. Realism is expert mode but it has no UI help tips or character outlines. This makes it harder to see when an ally is in trouble or spot where an item is in a room.
My proudest moment (to date) was when I completed all of the campaigns on expert by myself.
I have gotten over 200 hours of fun out of these two games, a lot of this by myself, but with a few friends you could get a lot more enjoyment out of them. You can usually find one or other of these games on sale on Steam, it is more worthwhile (at the moment) to just get the second game as it is getting backdated with the maps from the first game.
It is a multiplayer co-op game set in the near future soon after a zombie apocalypse has occurred. You play one of four "survivors" that have been brought together due to circumstance and have to work together in order to stay safe and reach freedom. Each of the survivors has a distinct personality (and sometimes they clash) and a back story telling how they arrived in the situation they are in.
You use a range of guns, your standard weapon being a pistol, medkits and pills. The items spawn depending on how well or how badly you are doing and have a number of places in which they can spawn. Rarely in the same place twice.
There are five levels in each campaign, the last one usually being a "survive until rescue arrives" objective, while the first four involve fighting your way through the map. There are certain areas in the game where you have to do a specific task which will alert the "horde" and you will have to fight off or fight your way through several waves.
There are several difficulty levels from Easy to Expert, Easy you can play through solo with barely any effort, while expert is nearly impossible without having 3 (good) human players.
While I was originally a little bit annoyed at how quickly Left4Dead2 was released after the first game when I played it the first time I realised that it was a brand new game and completely worth my money.
Left4Dead2 is a continuation of the first game but following a different group of people. Each of the characters have brand new back stories and personalities.
You start off again with a pistol but you have a choice of melee weapons you can exchange it for. The item list was expanded in the second game as well as the amount of areas where the items could spawn.
There are five new campaigns in the second game and the major difference to the first is that some of the maps are set during the day, creating a brand new atmosphere as you normally wouldn't expect such a horror setting in the daytime.
Again there are difficulty levels from Easy to Expert, But this time a new difficulty is included called Realism. Realism is expert mode but it has no UI help tips or character outlines. This makes it harder to see when an ally is in trouble or spot where an item is in a room.
My proudest moment (to date) was when I completed all of the campaigns on expert by myself.
I have gotten over 200 hours of fun out of these two games, a lot of this by myself, but with a few friends you could get a lot more enjoyment out of them. You can usually find one or other of these games on sale on Steam, it is more worthwhile (at the moment) to just get the second game as it is getting backdated with the maps from the first game.
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