A game I recently purchased (again) is Plants Vs. Zombies. I originally had it on disk but lost it when I moved house. So a few days ago I bought it on Steam.
The premise of the game is there has been a zombie apocalypse and you must defend your house (and garden) from the undead threat using the power of... Plants... It is a typical Tower Defense game but made in a cartoony style that is meant to appeal to a younger audience. Despite it's childish appearance the game is actually fairly challenging and boasts a wide range of "towers" and zombies.
There are a huge number of mini-games as well as a puzzle and survival mode. The game also contains several achievements, and for the completionists among us it contains enough challenges to keep you playing for a long time.
There is another mode that might make you come back again and again, the Zen garden. There are random drops of the plants you use throughout the game which you can place in a garden. You have to water the plants, use bug spray on them and give them fertiliser to grow. It is a pretty "Zen" experience but not the most enthralling thing. It does however drop coins now and again so can help you afford some of the in-game items.
Showing posts with label Zombie Apocalypse. Show all posts
Showing posts with label Zombie Apocalypse. Show all posts
Tuesday, March 6, 2012
Wednesday, February 1, 2012
The Living Island
A game I have played a lot of recently is Dead Island, it is a FPS/RPG hack and slash game.
You wake up after a rough night of partying to find that a zombie apocalypse has broken out on the island while you slept. You try to escape and run into a bunch of other survivors, they ask you to complete tasks (as you are the only person capable of... blah blah blah) in order to get off the island.
There are four main characters that you can play as, each with their own skills and weapon sets. A Throwing, Firearms, Blunt and Sharp expert.
The main draw of the game is the hack and slash elements. You can pick up most items and use them as melee weapons, now and again you enter firearm sections but the main focus is on the melee combat.
The game is quite enjoyable in short periods but the game is very very repetitive. I can only play it for about an hour at a time due to this. All the quests are very similar, the areas are only slightly different and the enemies, once encountered are constant from then on out.
You wake up after a rough night of partying to find that a zombie apocalypse has broken out on the island while you slept. You try to escape and run into a bunch of other survivors, they ask you to complete tasks (as you are the only person capable of... blah blah blah) in order to get off the island.
There are four main characters that you can play as, each with their own skills and weapon sets. A Throwing, Firearms, Blunt and Sharp expert.
The main draw of the game is the hack and slash elements. You can pick up most items and use them as melee weapons, now and again you enter firearm sections but the main focus is on the melee combat.
The game is quite enjoyable in short periods but the game is very very repetitive. I can only play it for about an hour at a time due to this. All the quests are very similar, the areas are only slightly different and the enemies, once encountered are constant from then on out.
Labels:
Dead Island,
Deep Silver,
Game,
Hack and Slash,
RPG,
Zombie Apocalypse
Monday, November 28, 2011
28 Weeks Later...
A game that I absolutely love is Left4Dead and I completed an achievement that I am massively proud of.
It is a multiplayer co-op game set in the near future soon after a zombie apocalypse has occurred. You play one of four "survivors" that have been brought together due to circumstance and have to work together in order to stay safe and reach freedom. Each of the survivors has a distinct personality (and sometimes they clash) and a back story telling how they arrived in the situation they are in.
You use a range of guns, your standard weapon being a pistol, medkits and pills. The items spawn depending on how well or how badly you are doing and have a number of places in which they can spawn. Rarely in the same place twice.
There are five levels in each campaign, the last one usually being a "survive until rescue arrives" objective, while the first four involve fighting your way through the map. There are certain areas in the game where you have to do a specific task which will alert the "horde" and you will have to fight off or fight your way through several waves.
There are several difficulty levels from Easy to Expert, Easy you can play through solo with barely any effort, while expert is nearly impossible without having 3 (good) human players.
While I was originally a little bit annoyed at how quickly Left4Dead2 was released after the first game when I played it the first time I realised that it was a brand new game and completely worth my money.
Left4Dead2 is a continuation of the first game but following a different group of people. Each of the characters have brand new back stories and personalities.
You start off again with a pistol but you have a choice of melee weapons you can exchange it for. The item list was expanded in the second game as well as the amount of areas where the items could spawn.
There are five new campaigns in the second game and the major difference to the first is that some of the maps are set during the day, creating a brand new atmosphere as you normally wouldn't expect such a horror setting in the daytime.
Again there are difficulty levels from Easy to Expert, But this time a new difficulty is included called Realism. Realism is expert mode but it has no UI help tips or character outlines. This makes it harder to see when an ally is in trouble or spot where an item is in a room.
My proudest moment (to date) was when I completed all of the campaigns on expert by myself.
I have gotten over 200 hours of fun out of these two games, a lot of this by myself, but with a few friends you could get a lot more enjoyment out of them. You can usually find one or other of these games on sale on Steam, it is more worthwhile (at the moment) to just get the second game as it is getting backdated with the maps from the first game.
It is a multiplayer co-op game set in the near future soon after a zombie apocalypse has occurred. You play one of four "survivors" that have been brought together due to circumstance and have to work together in order to stay safe and reach freedom. Each of the survivors has a distinct personality (and sometimes they clash) and a back story telling how they arrived in the situation they are in.
You use a range of guns, your standard weapon being a pistol, medkits and pills. The items spawn depending on how well or how badly you are doing and have a number of places in which they can spawn. Rarely in the same place twice.
There are five levels in each campaign, the last one usually being a "survive until rescue arrives" objective, while the first four involve fighting your way through the map. There are certain areas in the game where you have to do a specific task which will alert the "horde" and you will have to fight off or fight your way through several waves.
There are several difficulty levels from Easy to Expert, Easy you can play through solo with barely any effort, while expert is nearly impossible without having 3 (good) human players.
While I was originally a little bit annoyed at how quickly Left4Dead2 was released after the first game when I played it the first time I realised that it was a brand new game and completely worth my money.
Left4Dead2 is a continuation of the first game but following a different group of people. Each of the characters have brand new back stories and personalities.
You start off again with a pistol but you have a choice of melee weapons you can exchange it for. The item list was expanded in the second game as well as the amount of areas where the items could spawn.
There are five new campaigns in the second game and the major difference to the first is that some of the maps are set during the day, creating a brand new atmosphere as you normally wouldn't expect such a horror setting in the daytime.
Again there are difficulty levels from Easy to Expert, But this time a new difficulty is included called Realism. Realism is expert mode but it has no UI help tips or character outlines. This makes it harder to see when an ally is in trouble or spot where an item is in a room.
My proudest moment (to date) was when I completed all of the campaigns on expert by myself.
I have gotten over 200 hours of fun out of these two games, a lot of this by myself, but with a few friends you could get a lot more enjoyment out of them. You can usually find one or other of these games on sale on Steam, it is more worthwhile (at the moment) to just get the second game as it is getting backdated with the maps from the first game.
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