Monday, November 28, 2011

28 Weeks Later...

A game that I absolutely love is Left4Dead and I completed an achievement that I am massively proud of.

It is a multiplayer co-op game set in the near future soon after a zombie apocalypse has occurred. You play one of four "survivors" that have been brought together due to circumstance and have to work together in order to stay safe and reach freedom. Each of the survivors has a distinct personality (and sometimes they clash) and a back story telling how they arrived in the situation they are in.

You use a range of guns, your standard weapon being a pistol, medkits and pills. The items spawn depending on how well or how badly you are doing and have a number of places in which they can spawn. Rarely in the same place twice.

There are five levels in each campaign, the last one usually being a "survive until rescue arrives" objective, while the first four involve fighting your way through the map. There are certain areas in the game where you have to do a specific task which will alert the "horde" and you will have to fight off or fight your way through several waves.

There are several difficulty levels from Easy to Expert, Easy you can play through solo with barely any effort, while expert is nearly impossible without having 3 (good) human players.

While I was originally a little bit annoyed at how quickly Left4Dead2 was released after the first game when I played it the first time I realised that it was a brand new game and completely worth my money.

Left4Dead2 is a continuation of the first game but following a different group of people. Each of the characters have brand new back stories and personalities.

You start off again with a pistol but you have a choice of melee weapons you can exchange it for. The item list was expanded in the second game as well as the amount of areas where the items could spawn.

There are five new campaigns in the second game and the major difference to the first is that some of the maps are set during the day, creating a brand new atmosphere as you normally wouldn't expect such a horror setting in the daytime.

Again there are difficulty levels from Easy to Expert, But this time a new difficulty is included called Realism. Realism is expert mode but it has no UI help tips or character outlines. This makes it harder to see when an ally is in trouble or spot where an item is in a room.

My proudest moment (to date) was when I completed all of the campaigns on expert by myself.

I have gotten over 200 hours of fun out of these two games, a lot of this by myself, but with a few friends you could get a lot more enjoyment out of them. You can usually find one or other of these games on sale on Steam, it is more worthwhile (at the moment) to just get the second game as it is getting backdated with the maps from the first game.

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